[PREPROCESS]
Flag = TRUE
[DIALOG]
Name = Charts
Bounds = 0,0,640,480
Color = 0,0,0
ImageFolder = Interface
[STRINGS]
String1 = #{CHART_RANGE_M}#
String2 = #{CHART_RANGE_NM}#
[CURSORS]
Image = Chart_Cursors
CursorCnt = 12
UV1 = 9,6,23,24
HotPt1 = 2,2
UV2 = 8,33,26,51
HotPt2 = 9,9
UV3 = 34,6,56,29
HotPt3 = 8,7
UV4 = 34,33,56,56
HotPt4 = 8,7
UV5 = 33,57,60,84
HotPt5 = 13,13
UV6 = 65,3,92,30
HotPt6 = 13,13
UV7 = 0,56,27,84
HotPt7 = 6,6
UV8 = 67,34,92,55
HotPt8 = 10,10
UV9 = 95,5,124,33
HotPt9 = 5,5
UV10 = 68,63,86,83
HotPt10 = 8,9
UV11 = 96,52,125,74
HotPt11 = 3,5
UV12 = 97,97,119,119
HotPt12 = 0,22
#include tooltips.dsm
[CONTROL]
Type = CUSTOM
Class = MAPDISPLAY
Priority = 1
ID = 100
Location = 0,0
Width = 640
Height = 422
Map = CICMapDefault
WaterColor = 200,168,134,255
LandColor = 165,132,92,255
[IMAGE]
Image = Chart_Texture
ImageUse = LIGHT_MAP
Priority = 3
Bounds = 0,0,640,422
ImageUV = 0,0,256,200
Transparent = FALSE
Clickable = FALSE
Color = 255,255,255,255
Filter = TRUE
ID = 5
[IMAGE]
Image = Chart_Noise
ImageUse = LIGHT_MAP
Priority = -6
Bounds = 0,0,640,422
ImageUV = 0,0,640,422
Transparent = FALSE
Clickable = FALSE
Color = 255,255,255,255
Filter = FALSE
WrapU = TRUE
WrapV = TRUE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Map context menu
[MENU]
ID = 5
Checkable = FALSE
Mutex = FALSE
Font = CIC
CheckChar = 141
ScrollUpChar = 142
ScrollDownChar = 143
SubmenuChar = 144
Image = #{IMG_DIALOGDROPMENU}#
Inset = 0
WidthExtra = 6
UVTop = 0,30,64,34
UVBottom = 0,64,64,68
UVMiddle = 0,34,64,64
BackgroundColor = 255,255,255,255
TextColor = 0,0,0,255
HiliteColor = 240,200,50,128
ItemCnt = 4
Item1 = #{CHART_CENTER_MAP}#
Submenu1 = 6
Item2 = #{CHART_SET_ZOOM}#
Submenu2 = 7
Item3 = #{CHART_GRID}#
Submenu3 = 8
Item4 = #{CHART_DROP_MAP_NOTE}#
;; Center submenu
[SUBMENU]
ID = 6
ItemCnt = 8
Item1 = #{CHART_ON_CURSOR}#
Item2 = #{CHART_ON_UBOAT}#
Item3 = #{CHART_ON_FRIENDLY}#
Item4 = #{CHART_ON_HOME_BASE}#
Item5 = #{CHART_ON_FRIENDLY_BASE}#
Item6 = #{CHART_ON_ENEMY}#
Item7 = #{CHART_ON_ENEMY_BASE}#
Item8 = #{CHART_ON_OBJECTIVE}#
;; Zoom submenu
[SUBMENU]
ID = 7
Checkable = TRUE
Mutex = TRUE
ItemCnt = 11
Item1 = 1x ; MAP_ZOOM_5000_MPP
Item2 = 2x ; MAP_ZOOM_2500_MPP
Item3 = 5x ; MAP_ZOOM_1000_MPP
Item4 = 10x ; MAP_ZOOM_500_MPP
Item5 = 20x ; MAP_ZOOM_250_MPP
Item6 = 40x ; MAP_ZOOM_125_MPP
Item7 = 80x ; MAP_ZOOM_63_MPP
Item8 = 160x ; MAP_ZOOM_31_MPP
Item9 = 320x ; MAP_ZOOM_16_MPP
Item10 = 640x ; MAP_ZOOM_8_MPP
Item11 = 1280x ; MAP_ZOOM_4_MPP
;; Grid submenu
[SUBMENU]
ID = 8
Checkable = TRUE
Mutex = TRUE
ItemCnt = 3
Item1 = #{CHART_GRID_NONE}#
Item2 = #{CHART_GRID_LATLONG}#
Item3 = #{CHART_GRID_KRIEGSMARINE}#
;; Map Note Menu ;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[MENU]
ID = 9
Checkable = FALSE
Mutex = FALSE
Font = CIC
CheckChar = 141
ScrollUpChar = 142
ScrollDownChar = 143
SubmenuChar = 144
Image = #{IMG_DIALOGDROPMENU}#
Inset = 0
WidthExtra = 6
UVTop = 0,30,64,34
UVBottom = 0,64,64,68
UVMiddle = 0,34,64,64
BackgroundColor = 255,255,255,255
TextColor = 0,0,0,255
HiliteColor = 240,200,50,128
ItemCnt = 2
Item1 = #{CHART_MAP_NOTE_DELETE}#
Item2 = #{CHART_MAP_NOTE_CANCEL}#
a mandar
