pokara06 escribió:TENGO Q INSTALARLA SOBRE LA VERSION "Dec 23rd" ??? O QUITO ÉSTA Y PONGO LA 1.02 ?????
Changes incorporated in GWX Patch 1.02
(includes Dec 23rd corrections)
- Updated manual
- Added two new countries - Egypt and Honduras with associated Sea and Air units
- Corrected erroneous flags - Venezuela, Uruguay, Finland and various others
- Updated Recognition Manual covers for various countries
- Updated Flaggenbuch - now includes all in-game countries and their flags
- Increased air coverage in the Biscay area from 43 onwards
- Hurricanes no longer show bombs before 1941
- Added random patrols to Dunkirk and Longyearby as well as Black Sea ports of Poti and Suchumi
- Added scripted patrols of neutral aircraft - Spain/Portugal and Ireland
- Added random patrols of British Destroyers during Dunkirk
- Added random US patrols to Panama canal
- Added port of Peurto Castilla for Honduras
- Added random shipping routes for Honduras around Florida/New Orleans area
- Added some Egyptian ships to Med convoys with low spawn rates
- Scripted static Honduras shipping in home port plus a few US ports
- Scripted static Egyptian shipping in Alexandria and Port Said as well as patrols on the Red Sea/Suez
- Reinstated port of Helsinki and added scripted docked ships and random patrols
- Reinstated port of Calais and added scripted docked ships and random patrols
- Reinstated port of Cherbourg and added scripted docked ships and random patrols
- Added port of Holtenau
- Altered Kiel canal auto waypoints to avoid Holtenau - also moved more to canal centre to avoid couple of reported collisions
- Adjusted LND so ports of Rendsburg/Gotenhafen and Kiel2 now appear on map ingame
- Moved naval bases to allow starts from all friendly bases
- Added some subnets to docked British Battleships
- Added some submerged German AI uboats around British coast
- Added Convoy SC 94
- Moved SC convoys from Apr 1942 to Oct 1942 to go through the Bell Straits
- Adapted single mission starting depths
- New SC 94 single and Multimissions
- Changed AMM so won't spawn in convoys unless scripted to do so
- Added Mosquito to Australian roster
- Added Hudson Mk.3 to Australian roster and changed entry in smallairbase AU - removed redundant Hudson Mk.2
- Created large airbase for Finland
- Created small airbase for Brasil
- Created small airbase for Bulgaria
- Created vsmall airbase for Egypt
- Added NRC to US roster
- Added NRC and NECT to Australian roster
- Added NRC and NECT to Italian roster
- Added DST to Japanese roster
- Added NCHT, NRC, ATug and NECT to Russian roster
- Added DB3 and Arado to Finnish roster
- Added Hudson MK.3 to Dutch roster
- Added Hudson MK.3 and P38 to Portugal roster
- Added Hudson A-28 to Brasil roster
- Added Arado to Bulgarian roster
- Added Walrus to Irish roster
- Removed FW-200 Condor from Hungary roster
- Removed PCTrawler and NHPB from Hungary roster
- Changed date on KGV class BB to historic and amended campaign files to suit
- Changed dates on Type36A and altered campaign files to suit - Type36A will now show after 11 Jan 40 - This date is for the first Type36A which wasn't the Type36A (mob) which the model represents - EnglishNames altered to show Type36A as the French and German already did
- Changed dates on Flower corvette and altered campaign files to suit - Flower will now show after 05 April 40
- Changed dates on Hunt I and altered campaign files to suit - Hunt I will now show after 23 March 40
- Changed dates on S class DD and altered campaign files to suit - 19420826 start date
- Changed dates on Q class DD and altered campaign files to suit - 19411006 start date
- Nulled weapons on NCHT, NECT and NAMM - floating in air
- Changed torp layout for VIIC 42 - had homers
- Added historical British depot ships to various ports at historical times -
http://web.ukonline.co.uk/chalcraft/sm/depot.html
- Elco and Schnellboot armament altered to change throughout war
- Type XXI exit date changed to 1945 from 2006
- Altered line in Crew/Body/Body01/Ranks.ini to correct rank placement
- Corrected implementation of Integrated Orders optional mod
- Replaced duplicate Westerwaldlied gramophone track with Lili Marlen'
- Added generic roundel fix for P38, Arado, Walrus, Hudson A-28, Hudson Mk.3 and Wellington
- Improved aircraft markings for America, Britain, Brazil, Canada, Germany, Ireland, South Africa and Yugoslavia
- Removed fin flash from generic Hurricane
- Altered dates for Lorient to reflect it was still in German hands till 2 days AFTER the end of the war - removed Allied shipping that appears Sep 1944
- Reduced likelyhood of "one hit" bow and stern sinkings
- Corrected funnels/smoke alignment for NDE_FTboot, NATF, NLTF, ATug and NHPB
- Corrected and updated French and German translations
- Implemented Anvart's method for raising/lowering radars (Fumo30/61/64), modified to also include the Fumo29
- Added Shift R key command to raise and lower radar
- Raised DF antennas and made them rotate
- Corrected position of balkon gerat on type IX
- Corrected position of NE watchman on IX/3 watch tower (was hovering 30cm over the deck)
- Corrected position of emblem on IX/1 towers
- Corrected Hydrophone destroyed message on type XXI
- Corrected spelling error on harbormaster's office building
- Deleted three erroneous playable type VIIC in the Mediterranean that were causing problems
- Increased the distances between ships on Cerberus German main group
- Removed barricade ship blocking player egress at Penang
- Removed burning hospital ship in Alexandria
- Swapped the ME109's in the Cerberus fictional single mission for more appropriate Stukas
- Reduced minefield densities close to the original Cerberus CTD point
- Adjusted a convoy that was showing as a TF
- Longsyearbyen renamed as per Safe-Keepers observations
- Moved Lerwick so town no longer sits in the water
- Added Lerwick sub base
- Gun file correction - solved a CTD issue
- LCMAL.cfg for the US and Britain now only shows after 1943 to prevent appearance as a generic patrol boat entry
- Player submarine configurations altered so that now selecting silent running drops speed to 2 kt - should reduce some of the erroneous player statements that "silent running doesn't work" posts at Subsim
- Included texture fix on the AI uboats which was causing missing textures on the player boats
- Included corrected cam files for AI U-boats causing other player boat problems
- Included German keyboard hotfix
- Included correct textures for some ships which weren't included in the original release
- Adjusted light harbor traffic optional mod